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d20 | Result |
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1 | It brings its finder the attention of (d6): |
1: a powerful demon, intent on claiming the finder’s soul
2: a zealous angel, determined to cleanse the artefact (and its wielder) in fire 3: an ancient archmage, the item’s creator 4: a dying kingdom, obsessed with prophecy 5: a dragon, interested in acquiring the item for its hoard by any means 6: a selfish tyrant, desperate for more power |
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2 | It is cursed (d6): |
1: by an ancient and vengeful god, now dead
2: by its creator, distraught at its form 3: by its last user, who was overcome by it 4: by one who desires it, but can never have it 5: by a well-meaning priest, who wishes for it never to be recovered 6: by the evil of those that once wielded it in the name of slaughter |
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3 | It is from another realm, where (d6): |
1: magic is untameable, and thus neither is the item
2: the ruin of its peoples now follows the item 3: rot and sickness pervade all, which clings as well to the item 4: where chaos is subdued, and all is as is decreed 5: a strange suns light the sky, strange lights follow the item too 6: betrayal is all that can be expected, and as such the item knows no better either |
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4 | It is incomplete, and the other parts are (d6): |
1: lost in an inconvenient location
2: hoarded by powerful monsters 3: in the hands of those wicked enough to use it 4: lost in the past 5: unmade 6: bound into other powerful artefacts |
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5 | It never (d6): |
1: forgets what it has seen
2: harms a certain race 3: functions at night 4: attunes to those it deems unworthy 5: draws blood 6: reveals its purpose |
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6 | It has a purpose, to (d6): |
1: destroy a race, or faction
2: right an ancient wrong 3: uncover a lost and forgotten secret 4: return to its maker or original wielder 5: to preserve an old conflict 6: elevate its wielder to their greatest potential |
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7 | It is made of a special material, that means it (d12): |
1: can never be broken or destroyed
2: can speak with the dead 3: act as a conduit, or lightning rod, for magical energy 4: always returns to its wielder, eventually 5: is precious beyond compare 6: is the only one of its kind that can ever be 7: can never be affected by magic 8: can harm a type of being that is normally invulnerable to weapons 9: is lighter/heavier that it appears to be 10: glows in the presence of: (d4): [1 - magical darkness, 2 - a certain creature, 3 - other items of its material, 4 - a specific faith or religion] 11: can only originate from one place 12: it was grown, not made |
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8 | It bears the markings of (d12): |
1: an ancient and dead race
2: a defunct deity 3: a secret society 4: a kingdom thought no longer to exist 5: a mighty hero of legend 6: a renowned magic item smith 7: a magical catastrophe 8: long years of decay 9: dragon fire 10: many battles 11: an unsuccessful attempt to destroy it 12: the touch of a: (d4) [1: fey lord, 2: demon prince, 3: great old one, 4: a powerful undead] |
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9 | It was created using (d12): |
1: a fey lord’s power
2: a demon-pact 3: the blood of thousand’s 4: magic, soaked into the object over long centuries 5: an anvil of ice and a hammer of snow 6: a core made from refined dragon bone 7: foul magics, long despised 8: the favour of a god, though the god was unaware of this 9: arcane instruments that secretly make up half a city block 10: sacred plants, cultivated by elves into the shape of the desired item 11: the power of Runes, now long since lost to time 12: the convergence of many stars |
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10 | It draws its power from (d10): |
1: an elemental plane
2: a bright shining god 3: a mass sacrifice, long ago 4: its wielder 5: the people around its wielder 6: death 7: a hidden cult 8: the crystals embedded in it 9: a dragon, that surrendered half it’s heart to the object 10: a demon, who uses the item to draw more to its clutches |
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11 | It can only be used by (d12): |
1: a destined hero
2: one of the same alignment as the item’s maker 3: a follower of a certain god 4: someone with royal blood 5: someone of a specific race 6: someone versed in magic 7: someone with the reputation to match the item’s 8: someone under the control of the item’s maker 9: someone who swears an oath to fulfil the item’s purpose 10: someone unaware of its true power 11: someone who has completed a mighty quest 12: one who has seen death. |
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12 | It has a special power, it can (d20): |
1: reverse death
2: produce and control flames 3: influence the thoughts of others 4: undo magics and curses 5: slay the invincible 6: protect its bearer from harm 7: call forth creatures and peoples from other lands and dimensions 8: shape the very earth itself 9: manipulate light 10: boost its wielder’s abilities 11: seal something away 12: open any lock 13: dampen the effects of the elements 14: avert a catastrophe 15: grant the ability to rule justly 16: dominate mindless beasts 17: change the form of its wielder 18: reveal the hidden and unseen 19: create other magic items 20: give its wielder immortality. |
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13 | It has a destiny, it is said it will (d10): |
1: be the downfall of:
(d4) [1: a mighty kingdom, 2: an entire race, 3: an ancient establishment, 4: a vicious tyrant] 2: be a sign of a promised one 3: return order to a lawless realm 4: release ancient prisoners 5: unlock powerful magics 6: reveal a long-lost secret 7: be destroyed in the final battle of a cataclysmic war 8: be lost for a thousand generations: (roll an inconvenient location) 9: seal away a great evil 10: be wielded by one of great evil. |
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14 | It has a mind of its own, and it is (d10): |
1: angry at:
(d6) [1: its maker, 2: it's last wielder, 3: its enemy, 4: the state of the world, 5: its destiny, 6: you.] 2: insane 3: scared of: (d4) [1: change, 2: being powerless, 3: not fulfilling its destiny, 4: a specific monster.] 4: constantly: (d4) [1: scheming, 2: lying, 3: paranoid, 4: oblivious.] 5: righteous 6: knowledgable in secret things 7: intent on dominating its wielder 8: desperate to be useful 9: the mind of a beast 10: a mind stolen from its body |
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15 | It has been used to (d12): |
1: open the way to other worlds
2: win a thousand battles 3: spread an awful lie 4: knight a mighty hero 5: serve as a symbol of the king 6: bring prosperity to the land 7: bring belief to the faithless 8: seal away an ancient power 9: discover a way to: (d4) [1: heaven, 2: immortality, 3: the lands of the dead, 4: fame and fortune] 10: lead the lost home again 11: uncover lost knowledge 12: secure an uneasy peace |
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16 | It can only be destroyed by (d20): |
1: dragonfire
2: throwing it into the heart of a volcano 3: being ground beneath the heel of a vengeful god 4: the will the will of its maker 5: the mightiest magics 6: crushing it in the deepest depths of the sea 7: smashing it between two continents 8: cutting it with silk 9: losing it in a dream 10: fulfilling its purpose 11: taking it far from the light of the sun 12: leaving it in the gossamer-tomb of a fey lord 13: casting it into a demon’s forge 14: using a djinni-granted wish 15: smothering it in the roots of a colossal tree 16: the efforts of four elemental lords, acting in tandem 17: eroding it under the long, slow march of time 18: a verdict of guilty in an Angel-Court 19: being swallowed whole by a terrible monster 20: casting it into the heart of chaos itself. |
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17 | It is the key to (d10): |
1: long lost magic
2: the prison of a god 3: a demon lord’s tomb 4: a fey’s castle, choked in thorns 5: waking an unstoppable apocalypse 6: a far and distant realm 7: changing the fate of men 8: breaking the slumber of the Old Ones 9: life, invincible 10: an unavoidable prophecy. |
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18 | It is believed to be (d20): |
1: lost forever
2: in the hands of evil 3: cast out from heaven 4: in the bowels of hell 5: the last hope of a desperate kingdom 6: the symbol of a king, long dead 7: buried in the roots of the world 8: dug into the flank of a dragon 9: wielded by a mighty hero 10: far off, at the edge of the world 11: suspended high above the earth 12: at the bottom of the sea 13: in the hands of a god 14: in the dwarves’ deepest vault 15: beneath an arch of stars 16: lost to orcish hordes 17: destroyed long ago 18: unholy beyond imagining 19: created by: (d4) [1: the fey lords, 2: a demon king, 3: a desperate kingdom, 4: one hungry for power], 20: nothing interesting at all. |
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19 | It is numbered as being (d6): |
1: part of a set, or a piece of
2: one of many 3: unique in all the world 4: the original 5: a forgery 6: the most powerful of its kind |
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20 | It was wielded by (d20): |
1: the first king
2: a mighty paladin 3: a wicked demon 4: an agent of chaos 5: an unparalleled spellcaster 6: something now forgotten 7: the last of an ancient race 8: the mightiest warrior of their age 9: one faithful in dark times 10: one touched by things unknown and unknowable 11: someone of no true consequence 12: a god in their time 13: one cursed by fate 14: one from a world beyond our own 15: the last scion of a destroyed home 16: one seeking revenge 17: a saviour or conqueror, depending on who you ask 18: a pioneer, always seeking new horizons 19: an adventurer, heedless of danger 20: none other than you |
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